Java - Applet - drawImage

The drawImage() method in Java applet is used to draw an image onto the applet window. It is used to display images in an applet.

Here is an example of how to use the drawImage() method:

import java.awt.*;
import java.applet.*;

public class MyImageApplet extends Applet {
   Image img;

   public void init() {
      img = getImage(getDocumentBase(),"image.jpg");
   }

   public void paint(Graphics g) {
      g.drawImage(img, 0, 0, this);
   }
}

In the above example, an image file named "image.jpg" is loaded in the init() method using the getImage() method. The drawImage() method is then used to draw the image onto the applet window in the paint() method.

The drawImage() method takes several parameters, including the image to be drawn, the x and y coordinates of the top left corner of the image, and the ImageObserver object that will handle the loading of the image.

It is important to note that the drawImage() method should be called from within the paint() method to ensure that the image is properly displayed on the applet window.